Fan Branch
Node Data | |
|---|---|
Display name | |
Fan Branch | |
Internal name | |
Node_MK_Tree_Branch_Fan | |
Inheritances | |
| Node_MK_Tree_Branch_Fan | |
Inputs | |
struct |
Branch |
Output | |
bool |
Per Tree Array |
Spawning | |
range |
Position |
slider |
Chance |
range |
Amount |
enum |
Distribution |
Settings | |
bool |
Apply To Property Curves |
Geometry | |
range |
Segments |
Fan | |
range |
Fan Amount |
range |
Aspect |
range |
Random |
Shape | |
range |
Inner Radius |
range |
Outer Radius |
Cone | |
range |
Cone Height |
curve |
Cone Shape |
range |
Cone Trim |
Phase | |
range |
Phase |
bool |
Overlap |
Thickness | |
range |
Thickness |
Rendering | |
bool |
Draw |
enum |
Draw Mode |
Base Color | |
slider |
Inherit Parent Color |
gradient |
Base Color |
enum |
Length Blending |
gradient |
Length Color |
Edge Color | |
enum |
Edge Blending |
gradient |
L Edge Color |
gradient |
R Edge Color |
Texture | |
surface |
Texture |
enum |
Array Selection |
Outputs | |
struct |
Tree |
struct |
Branches |
struct |
Trunk |
Generate multiple branches around one point in a fan pattern.
Properties
| Tree | Input tree trunk/branch. |
| Spawning | |
| Position | Spawn position as ratio over original trunk. |
| Chance | A chance that any given original trunk will spawn branches. |
| Spawning > Settings | |
| Apply To Property Curves | Set the 'Over Branch' property to use 'Position' range or total range. |
| Geometry | |
| Segments | Amount of segment in the trunk. |
| Fan | |
| Fan Amount | Amount of branches spawn from one point. |
| Aspect | Height to width ratio. |
| Random | Apply angle randomization. |
| Fan > Shape | |
| Inner Radius | Radius of a circle the branches will be spawned. |
| Outer Radius | Radius of a circle the branches will extends to. |
| Fan > Cone | |
| Cone Height | Height of the fan. Increasing height will push the branch downward. |
| Fan > Phase | |
| Phase | Rotate branch around the fan circle. |
| Overlap | Automatically rotate the next fan to the middle of the space of the current fan. |
| Thickness | |
| Thickness | Branch thickness. |
| Render | |
| Draw Mode | Whether to draw branch as line or using surface. |
| Render > Base Color | |
| Length Blending | Blend mode between the Base Color and Length Color. |
| Render > Edge Color | |
| Edge Blending | Blend mode of edge color. |
| Render > Texture | |
| Array Selection | When inputing surface array. Whether to select texture at random or in order. |
Commit History
| 1.21.0.1 |
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